Building Name | Unlocked at Depth | Cost To Unlock | Time Required | Amount Created | Items Required |
---|---|---|---|---|---|
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13 | 800 | 3 Minutes | 1 |
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Title | Building Name | Unlocked at Depth | Cost To Unlock | Time Required | Sell Price | Amount Created | Items Required |
---|---|---|---|---|---|---|---|
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0 | 10 | 1 Hour30 Minutes | 0 | 1 |
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0 | 10 | 6 Hours | 0 | 1 |
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108 | 10 | 3 Hours | 0 | 1 |
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0 | 10 | 30 Seconds | 2,200 | 1 |
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61 | 100,000 | 30 Minutes | 17,000 | 1 |
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0 | 475,000 | 1 Minute | 40,000 | 1 |
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Building Name | Tier | Upgrade Level | Quantity |
---|---|---|---|
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1 | 2 | 200 |
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0 | 4 | 1 |
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0 | 5 | 1 |
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0 | 6 | 15 |
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0 | 9 | 200 |
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0 | 33 | 1500 |
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0 | 45 | 2000 |
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0 | 57 | 3000 |
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0 | 69 | 5000 |
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0 | 93 | 10000 |
Level | Cost | Damage | Items Needed |
---|---|---|---|
150 | 0 | 19061 M |
![]() ![]() |
195 | 0 | 6084 B |
![]() ![]() |
408 | 0 | 2788 s |
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Type | Name | Description | Progress Required |
---|---|---|---|
gain resources | PC Circuits | Craft 300 PC Circuits | 300 |
gain resources | Circuits | Remember how you made me an aluminum leg? It’s awesome! Could I ask you... to make me shiny arms too? | 200 |
gain resources | Craft 80 Circuits | Craft 80 Circuits | 80 |
have resources | Node Circuits | Craft the Node Circuits | 425 |
have resources | Inside Information | The Old Bot starts rambling. Craft 20 circuits to put him back in shape. | 20 |
have resources | Have 200 circuits | And one circuit to control that all, I'll be writing the software myself, but if you can craft the hardware, would really appreciate it | 1 |
gain resources | First electric circuit! | With so much copper wiring, it's only natural to make some electrical circuits! Use it for upgrades or sell for coins! | 1 |
have resources | Craft Circuits for CPU | Before we get to processor crafting, we need 10 circuits first | 10 |
gain resources | Craft 20 Circuits | Let's see how much Circuits you can produce! | 20 |
have resources | Circuitry - 100 | It takes a lot of computing power to hold a space-time tear open. Craft 100 circuits. | 100 |